ĭestructoid gave the game an 8 out of 10, and noted that while the rote dungeons, slow pacing, basic combat, and linear structure might underwhelm players, its personal, small-scale character-based moments, visual style, and low price more than made up for these faults. Reception Įiyuden Chronicle: Rising received "mixed or average" reviews according to review aggregator Metacritic. It was also included with the Xbox Game Pass subscription service upon release. It simultaneously launched worldwide for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. Eiyuden Chronicle: Rising was released on with 505 Games as its publisher. Rising was announced during E3 2021 for a 2022 release following the decision by Rabbit and Bear Studios to delay Hundred Heroes to 2023. While Hundred Heroes is designed as a sprawling role-playing game with turn-based combat and a large number of companion characters, Rising is intended to be a smaller project in scale, with its key features being "fast-paced combat, town-building mechanics and 2.5D platforming." Rising was proposed as a stretch goal for the fundraising campaign for the development of Hundred Heroes, which was conducted through the crowdfunding platform Kickstarter. Besides fighting enemies, the player also gains experience points to level up their characters by performing quests for non-player characters, as well as stamps from these characters as a reward for CJ's services.Įiyuden Chronicle: Rising is a companion title which serves as a prequel to the larger Eiyuden Chronicle: Hundred Heroes. The player may switch between these characters instantly at any time. The player assumes the role of a teenage girl named CJ as she arrives in the town of New Nevaeh in search of adventure and treasure, where she meets other characters who joins her as party companions. Players may backtrack to explore areas within a room that were previously impossible to reach as they progress the narrative, a common convention in Metroidvania games. The game was met with mixed reception.Įiyuden Chronicle: Rising is a 2D side-scrolling action role-playing game, where the player explores a labyrinthine series of rooms presented as a platform game. The project's main studio, Rabbit & Bear Studios, assisted Natsume Atari in the development of Rising.Įiyuden Chronicle: Rising was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S on May 10. The game was developed as a stretch goal for Eiyuden Chronicle: Hundred Heroes on the crowdfunding platform Kickstarter. The game was announced in June 2020 as a collaboration between multiple veteran Suikoden series developers, including series creator Yoshitaka Murayama, who served as the director of Rising. Rising is the first game to be released in the Eiyuden Chronicle series, considered to be a spiritual successor to the Suikoden series. The goal of Rabbit & Bear and 505 Games is to make sure Eiyuden Chronicle reaches its true potential and delivers a worthwhile JRPG the community will enjoy.Eiyuden Chronicle: Rising is a 2022 action role-playing game developed by Natsume Atari and published by 505 Games. 505 Games is truly honored to publish Eiyuden Chronicle and work with Rabbit & Bear to help deliver a memorable gaming experience to fans. However, a twist of fate will soon drag them into the fires of war, and force them both to reexamine everything they believe to be right and true.Įiyuden Chronicle: Hundred Heroes became the #1 funded Kickstarter video game of 2020 thanks to phenomenal support from the community. It is on one such expedition that Seign Kesling, a young and gifted imperial officer, and Nowa, a boy from a remote village, meet each other and become friends. Now, the Empire is scouring the continent for an artifact that will expand their power even further. The Galdean Empire has edged out other nations and discovered a technology that amplifies the rune-lenses’ magic. Our story begins in one corner of Allraan, a tapestry of nations with diverse cultures and values.īy dint of sword, and by way of magical objects known as “rune-lenses,” the land’s history has been shaped by the alliances and aggressions of the humans, beastmen, elves, and desert people who live there.
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